
Her color palette was intended as a reverse of Caim, the protagonist of Drakengard. The original creation of the arm was a pure accident on Fujisaka's part. His original design was meant to emulate her status as a god-like being, and have a more elaborate and heroic appearance, but as the game's atmosphere was finalized, Fujisaka redesigned her with some unaesthetic elements, taking direct influence from the game atmosphere: this was the main reason behind adding her prosthetic arm. Zero was designed by Kimihiko Fujisaka, a designer who had worked on each entry in the Drakengard series. The choice of Zero's voice actress was an important part of her design, as the team wanted to both have a good performance and surprise the audience: Maaya Uchida, normally known for gentler female roles in anime and video games, was chosen for the role. Multiple aspects of Zero's character and worldview were incorporated into the game's theme song "This Silence is Mine" by composers Keiichi Okabe and Onitsuka Chihiro.

Yoko helped write her dialogue to complement the game's unusual situations, such as rude conversations between her and the disciples during moments of carnage. Her number-based name, along with the names of all her sisters, were meant to make it easier for players to identify and distinguish them. Eventually, Yoko decided to create more female characters for Zero to interact with: one of the reasons behind this was that all other possible choices for the game had been rejected. One of the earlier ideas for Zero's role in the game was to have her as a schoolgirl with a cellphone in a contemporary setting, but this was quickly decided against. This sexual aspect of the character was generally conveyed through dialogue rather than cutscenes.
ITONER DRAKENGARD SERIES
While conceiving her, Yoko thought it would be interesting to do a character who had worked in a brothel, as the concept had not been often explored and the Drakengard series offered an opportunity for such a protagonist to be created. Zero was conceived by Yoko Taro, the director and co-writer of Drakengard 3. Fans of the Drakengard series in Japan have also received her positively. Despite being criticized for her characterization and personality, she has also been praised for her interactions with the other characters and for standing out among video game protagonists.

Fujisaka crafted her to emulate the dark tones of the series, although he also added features to create a feminine vibe, such as the flower in her eye. Yoko wanted an unusual type of protagonist that had not been featured very often in games. Zero was created by Yoko Taro, the game's director and co-writer, and designed by Kimihiko Fujisaka. In trying to destroy the flower that gave birth to her powers and tried to use her to destroy humanity, she sets out to kill the five other Intoners spawned from her body by the flower to carry out its mission, referred to as her sisters. Zero is an Intoner, one of six god-like beings who control magic through their singing abilities. She also appeared in the arcade game Lord of Vermilion III. Zero ( ゼロ, Zero) is the protagonist and playable character of the 2013 action role-playing game Drakengard 3, the third main entry in the Drakengard series, developed by Access Games and published by Square Enix.
